Weapons
Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Calamity Mod adds a large number of new and unique weapons for players to use. Many are upgrades to existing weapons and others are wholly unique.
Melee weapons
Swords
Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc, while Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.
Pre-Hardmode
Hardmode
- Absolute Zero
- Abyss Blade
- Aegis Blade
- Aftershock
- Anarchy Blade
- Astral Blade
- Astral Scythe
- Avalanche
- Axe of Purity
- Baleful Harvester
- Biome Blade
- Blighted Cleaver
- Brimlash
- Brimstone Sword
- Briny Baron
- Carnage
- Catastrophe Claymore
- Caustic Edge
- Celestial Claymore
- Comet Quasher
- Darklight Greatsword
- Entropic Claymore
- Eutrophic Scimitar
- Evil Smasher
- Exalted Oathblade
- Feralthorn Claymore
- Flarefrost Blade
- Floodtide
- Forbidden Oathblade
- Forsaken Saber
- Grand Guardian
- Greentide
- Hellfire Flamberge
- Hellkite
- Inferna Cutter
- Majestic Guard
- Mantis Claws
- Roxcalibur
- Soul Harvester
- Storm Ruler
- Storm Saber
- Titan Arm
- True Biome Blade
- Ultimus Cleaver
- Virulence
Post-Moon Lord
- Ataraxia
- Defiled Greatsword
- Devastation
- Devil's Devastation
- Draconic Destruction
- Earth
- The Enforcer
- Essence Flayer
- Excelsus
- Gael's Greatsword
- Galactus Blade
- Grax
- Greatsword of Judgement
- Holy Collider
- Iridescent Excalibur
- The Last Mourning
- Lifehunt Scythe
- Lion Heart
- Mirror Blade
- The Mutilator
- Neptune's Bounty
- Orderbringer
- Plague Keeper
- Prismatic Breaker
- Red Sun
- Solstice Claymore
- Soul Edge
- Stellar Striker
- Swordsplosion
- Terratomere
- Terror Blade
Shortswords
Pre-Hardmode
Hardmode
Post-Moon Lord
Yoyos
Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.
Pre-Hardmode
Hardmode
Post-Moon Lord
Spears
Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.
Pre-Hardmode
Hardmode
Post-Moon Lord
Boomerangs
Boomerangs are melee weapons that come back to the player after being thrown. Together with Yoyos, they provide the earliest distance attacks that benefit from melee bonuses.
Hardmode
Post-Moon Lord
Flails
Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.
Pre-Hardmode
Hardmode
Post-Moon Lord
Others
These are melee weapons that possess unique means of attack. Most also launch projectiles.
Pre-Hardmode
Hardmode
Post-Moon Lord
Ranged weapons
Bows
Bows are ranged weapons that fire arrows as ammunition. Although several bows deal no knockback, the arrows do.
Pre-Hardmode
Hardmode
Post-Moon Lord
Repeaters
Hardmode
Post Moon Lord
Guns
Guns are a type of ranged weapon that uses bullets as ammunition.
Pre-Hardmode
Hardmode
Post-Moon Lord
- Ace's High
- Angelic Shotgun
- Anti-materiel
Rifle - Auralis
- Claret Cannon
- Corinth Prime
- Disseminator
- Dodu's Handcannon
- Fetid Emesis
- Golden Eagle
- Halibut Cannon
- Infinity
- The Jailor
- Karasawa
- Kingsbane
- Onyx Chain Blaster
- Onyxia
- Prideful Hunter's Planar Ripper
- Rubico Prime
- SDFMG
- Seadragon
- The Sevens
Striker - Shredder
- Soma Prime
- Spyker
- Storm Dragoon
- Surge Driver
- Svantechnical
- Tyranny's End
- Universal
Genesis - Voidragon
Launchers
Launchers are a type of ranged weapon that usually use rockets as ammunition.
Hardmode
Post-Moon Lord
Flamethrowers
Pre-Hardmode
Hardmode
Post-Moon Lord
Others
Pre-Hardmode
Hardmode
Post-Moon Lord
Magic weapons
Wands
Pre-Hardmode
Hardmode
Post-Moon Lord
- Asteroid Staff
- Clamor Noctus
- Deathhail Staff
- Divine Retribution
- Eidolon Staff
- Elemental Ray
- Fabstaff
- Fate's Reveal
- Helium Flash
- Ice Barrage
- Magnetic Meltdown
- Mistlestorm
- Nebulous Cataclysm
- Phantasmal Fury
- Phoenix Flame Barrage
- The Prince
- Sanguine Flare
- Shadowbolt Staff
- Soul Piercer
- Staff of Blushie
- Thorn Blossom
- Ultra Liquidator
- Vehemence
- Venusian Trident
- Viscera
- Vitriolic Viper
- Vivid Clarity
- Void Vortex
- Voltaic Climax
- The Wand
Magic guns
Pre-Hardmode
Hardmode
Post-Moon Lord
Spell Tomes
Pre-Hardmode
Hardmode
Post-Moon Lord
Others
Pre-Hardmode
Hardmode
Post-Moon Lord
Summon weapons
Minion weapons
Minion weapons are summon weapons that when used summon a minion to attack enemies.
Pre-Hardmode
- Belladonna Spirit Staff
- Brittle Star Staff
- Cinder Blossom Staff
- Corroslime Staff
- Crimslime Staff
- Dank Staff
- Deathstare Rod
- Enchanted Conch
- Eye of Night
- Flesh of Infidelity
- Frost Blossom Staff
- Herring Staff
- Puff Shroom
- Scab Ripper
- Staff of Necrosteocytes
- Star Swallower Containment Unit
- Stormjaw Staff
- Sun Spirit Staff
- Vile Feeder
- Wulfrum Controller
Hardmode
- Abandoned Slime Staff
- Ancient Ice Chunk
- Black Hawk Remote
- Caustic Staff
- Daedalus Golem Staff
- Deepsea Staff
- Dormant Brimseeker
- Entropy's Vigil
- Forgotten Apex Wand
- Fuel Cell Bundle
- Gastric Belcher Staff
- Glacial Embrace
- Haunted Scroll
- Igneous Exaltation
- Infected Remote
- Mounted Scanner
- Plantation Staff
- Resurrection Butterfly
- Sand Sharknado Staff
- Shellfish Staff
- Starspawn Helix Staff
- Tundra Flame Blossoms Staff
- Vengeful Sun Staff
- Viral Sprout
- Wither Blossoms Staff
Post-Moon Lord
- Ares' Exoskeleton
- Calamari's Lament
- Corvid Harbinger Staff
- Cosmic Immaterializer
- Cosmic Viper Engine
- Cosmilamp
- Dazzling Stabber Staff
- Dragonblood Disgorger
- Elemental Axe
- Endo Hydra Staff
- Endogenesis
- Ethereal Subjugator
- Flowers of Mortality
- Gamma Heart
- King of Constellations, Tenryū
- Metastasis
- Midnight Sun Beacon
- Mirror of Kalandra
- Mutated Truffle
- Perdition
- Pole Warper
- Saros Possession
- Sirius
- Snake Eyes
- Staff of the Mechworm
- Stellar Torus Staff
- Tactical Plague Engine
- Temporal Umbrella
- Vigilance
- Virid Vanguard
- Void Concentration Staff
- Warloks' Moon Fist
- Yharon's Kindle Staff
Sentry weapons
Sentry weapons are summon weapons that summon a static minion to attack enemies using their own projectiles.
Pre-Hardmode
Hardmode
Post-Moon Lord
Other
These are summon weapons that possess unique means of attack.
Pre-Hardmode
Hardmode
Post-Moon Lord
Rogue Weapons
Consumable rogue weapons are marked with a (c).
Bombs
Bombs are rogue weapons that create an explosion after a short amount of time.
Pre-Hardmode
Hardmode
Post-Moon Lord
Boomerangs
Boomerangs are rogue weapons that when thrown will eventually return to the player's position.
Pre-Hardmode
Hardmode
Post-Moon Lord
Daggers
Daggers are rogue weapons that when thrown release projectiles that damage enemies.
Pre-Hardmode
Hardmode
Post-Moon Lord
Javelins
Javelins are rogue weapons that when thrown release a larger projectile than a dagger.
Pre-Hardmode
Hardmode
Post-Moon Lord
Spiky Balls
Spiky Balls are rogue weapons which fire projectiles which linger for a while before disappearing.
Pre-Hardmode
Hardmode
Post-Moon Lord
Others
Pre-Hardmode
Hardmode
Post-Moon Lord
Classless weapons
Debuff
These weapons are intended to be paired with normal class weapons to inflict debuffs, which in turn make enemies more vulnerable and take higher damage.
Pre-Hardmode
Hardmode
Other
Pre-Hardmode
Hardmode
Post-Moon Lord
See Also
- Weapons on the vanilla wiki.